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254 products matching Primary (K-2)
Match Mine: Language Builder

In the Closet

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a closet and clothes game pie1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a closet and clothes game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the clothes game pieces in each compartment of the closet game board. Then, using only verbal communication, Partner A describes to Partner B which clothing game piece goes in each part of the closet so they can make a match. For example, “Put the hats in the upper right corner of the closet.” When they think they have a match, they compare arrangements and celebrate. This set teaches common closet vocabulary such as: pants, tie, belt, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: All
  • Type: Match Mine: Language Builder
  • Page Count: 12 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: English/Language Arts, ESL/ELL/Foreign Language
  • Product Code: OABMML14
Same-Different: Holidays

St. Patrick's Day

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated St. Patrick’s Day pictures. Same-Different is a great game to develop analyti1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated St. Patrick’s Day pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “The pot of gold in my picture is white. Is your pot of gold white?” The game is easy to set up and play. Includes instructions, two St. Patrick’s Day illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Holidays
  • Page Count: 7 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts, Social Science
  • Product Code: OABKSH06
Match Mine: Language Builder

Parking Lot

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a parking lot and vehicle gam1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a parking lot and vehicle game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the vehicle game pieces in each parking space of the game board. Then, using only verbal communication, Partner A describes to Partner B which vehicle goes in each parking space so they can make a match. For example, “Put the limousine in the second space on the left side.” When they think they have a match, they compare arrangements and celebrate. This set teaches common vehicle vocabulary such as: motorcycle, truck, sports car, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: All
  • Type: Match Mine: Language Builder
  • Page Count: 13 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: English/Language Arts, ESL/ELL/Foreign Language
  • Product Code: OABMML21
Match Mine: Language Builder

Tool Shedd

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a pegboard and tool game piec1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a pegboard and tool game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the tool game pieces on the areas of the pegboard on the game board. Then, using only verbal communication, Partner A describes to Partner B which tool goes on each area of the pegboard so they can make a match. For example, “Put the paint brushes on the second space of the bottom row.” When they think they have a match, they compare arrangements and celebrate. This set teaches common tool shed vocabulary such as: hammer, wrench, screwdriver, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: All
  • Type: Match Mine: Language Builder
  • Page Count: 13 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: English/Language Arts, ESL/ELL/Foreign Language
  • Product Code: OABMML26
Match Mine: Language Builder

Vegetable Garden

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a garden and vegetable game p1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a garden and vegetable game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the vegetable game pieces on each garden sign of the game board. Then, using only verbal communication, Partner A describes to Partner B which vegetable goes on each sign so they can make a match. For example, “Put the broccoli on the top sign in the left column.” When they think they have a match, they compare arrangements and celebrate. This set teaches common vegetable vocabulary such as: lettuce, onion, squash, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: All
  • Type: Match Mine: Language Builder
  • Page Count: 12 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: English/Language Arts, ESL/ELL/Foreign Language
  • Product Code: OABMML27
Match Mine: Language Builder

Water Transport

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with an ocean and water transporta1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with an ocean and water transportation game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the water transportation game pieces on the ocean areas of the game board. Then, using only verbal communication, Partner A describes to Partner B which water transportation piece goes on each area of the ocean so they can make a match. For example, “Put the jet ski on the left area at the bottom of the game board.” When they think they have a match, they compare arrangements and celebrate. This set teaches common water transportation vocabulary such as: cruise ship, tugboat, raft, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: All
  • Type: Match Mine: Language Builder
  • Page Count: 12 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: English/Language Arts, ESL/ELL/Foreign Language
  • Product Code: OABMML28
Same-Different: Fairy Tales

Rapunzel

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rapunzel pictures. Same-Different is a great game to develop analytic thinkin1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rapunzel pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “There are two clouds in the sky in my picture. How many clouds are in the sky in your picture?” The game is easy to set up and play. Includes instructions, two Rapunzel illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF10
Same-Different: Fairy Tales

Cinderella

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Cinderella pictures. Same-Different is a great game to develop analytic think1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Cinderella pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “Cinderella in my picture is wearing a necklace. Is your Cinderella wearing a necklace?” The game is easy to set up and play. Includes instructions, two Cinderella illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF01
Same-Different: Fairy Tales

Rumplestiltskin

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rumplestiltskin pictures. Same-Different is a great game to develop analytic1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rumplestiltskin pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “Rumplestiltskin is wearing white boots in my picture. Is your Rumplestiltskin wearing boots?” The game is easy to set up and play. Includes instructions, two Rumplestiltskin illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF11
Match Mine: Music

Dandy Duration

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with music notes and rhythm durati1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with music notes and rhythm duration game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the rhythm duration game pieces on each music note of the game board. Then, using only verbal communication, Partner A describes to Partner B which rhythm duration piece goes on each note so they can make a match. For example, “Put the half note on the right music note in the top row.” When they think they have a match, they compare arrangements and celebrate. This set teaches common rhythm duration vocabulary such as: half rest, whole rest, quarter note, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: All
  • Type: Match Mine: Music
  • Page Count: 12 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: Music
  • Product Code: OABMMMU01